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A multipurpose edutech solution, utilising Snapdragon spaces, Lenovo Thinkreality AR glasses to manipulate 3D models related to medical anatomy. Utilising hand tracking, raytracing and XR integration.
Sensory Stimulation for the Next Generation of Brain Training
BeatBlocks is a VR music game and content creation platform that empowers you to create your own music as well as build your own experienceable architecture.
Virtual space--change up your work environment.
Geocaching hot-cold game in Augmented Reality utilizing Oculus Quest 2 passthrough technology
HapticVision: VR experience and haptic feedback for easy, safe navigation for visually impaired. Enhances senses, empowers independence.
A tool for educating young people on the science of sound with hardware and VR.
Personalized biosensor calibration for XR health designers made easy + MS Gait assessment use case demo.
Future of Storytelling using AR filters and AR spaace
VR experience where flora and fauna responds to your biosignals both passively and actively!.
An interactive short film. We engage the audience through thinking, empathizing, and reflecting, thereby emphasizing a sense of presence through a story of a dot traveling across different dimensions.
See your friend's emotional presence
We came together to create In My Feels to be in our feels, for real. In My Feels is an emotionally safe space where there is no right or wrong way to express emotions.
Our mixed reality experience, "Life in Between," allows users to view hyper-local environments around them using 3D mesh data of local buildings.
Mixed Reality shared Art Experience that brings people together and encourages being present in the moment
Collaborative audio and visual environments across the world
Diminished Reality is a presence assistant, allowing you to better focus by blocking out tech distractions. Using a mixed reality headset, you can remove distracting objects from view.
A VR mental health app that facilitates introspection through encouraging third-person self-talk.
A shared experience across the dimension of time
The film suggests that, despite the negative impacts technology has had on society in the past, it will bring humanity back together.
PainPal is a VR application that helps patients take control of their pain by visualizing pain region, suggesting personalized exercise and stretches for reducing pain and improving overall wellbeing.
Emotionally intelligent art installations that encourage festival goers to be aware of themselves and stay present in the current moment.
Make future networking at social events more inclusive and stress-free for all personality types, especially introverts, supporting everyone to be fully present and make meaningful connections.
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